Monthly Archives: July 2011

My Fisrt Game – Choosing the game to be developed

In the last post I wrote how I chose the platform and the framework that I’d use for developing my games. Now I’m going to write how I decide which game I would develop. I’ve developed softwares for CTI, such … Continue reading

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EvenOrOdd now on Android Market

My #android #game is here: http://blog.plicatibu.com/myandapps Tweet

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My Fisrt Game – Introduction

Hi. Now that EvenOrOdd is published I will write a series of articles explaining the process of my first game development. I will do it hoping to help anyone that like me wants to develop for the mobile platform and … Continue reading

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My First Game is available to download

My first #android #game is available to download on @slideme. Guys at @slideme were too fast! The same day that I sent the program to @slideme they reviewed the program and they made it ​​available for download. As I’ve wrote … Continue reading

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My first game was submitted to Shop4Apps

I’ve submitted my first #android #game to #Shop4Apps. After it has been approved I’ll post the link here. Tweet

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My first game is almost in the market

@inneractive ‘s QA approved my first #android #game. Now I’m submitting it to #Shop4apps. It’s simple causal game developed with #andengine. Tweet

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