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Monthly Archives: August 2011
My Fisrt Game – How to outsource art for your game using freelancing sites
Hi. This is the fourth post I’m writing about how I published my first game. In the previous one I’ve wrote about how I’ve defined the assets I would need for the game. I’m not designer so I was decided … Continue reading
Adding emulators to MOTODEV Studio for Android
MOTODEV Studio for Android is an Eclipse IDE customized by Motorola to ease the development of Android applications. One could use the Eclipse + Google’s ADT plugin but I think MOTODEV Studio is far better than Eclipse IDE + ADT … Continue reading
Error using ProGuard with android-13
Today I’ve updated my Android SDK. After that I was unable to export obfuscated packages. The error message:
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1 |
conversion to dalvik format failed with error 1 |
My Fisrt Game – Defining which assets were needed
The last post I told you how I decided which game I’d develop. Moreover, I’ve explained how I wish to represent the game in the mobile device. To recap, Even or Odd rules are:: – there are two players. One … Continue reading
