Monthly Archives: September 2011

Income report #2

In my first income report I told you my revenues where pretty bad. This month is worst! Notice that the Even Or Odd was published on July 14th and  generated USD 3,36 (USD 0,18/ day). On August it was available … Continue reading

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Income report #1

Bellow is the income report of July, 2011. It’s a little late but at least I’m able to share it. I’m considering just on-line incomes. At the moment it means only ads revenue generated by my applications. Pretty bad, isn’t … Continue reading

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Performance monitoring: How could I live without it?

Even Or Odd (my first game) didn’t have any tool in it that let me monitor in its performance. I had to use the awful reports provided by Android market. It’s a rather limited tool. So I tried Distimo monitor. … Continue reading

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Marketing: How to show all your apps on Android Market from your Android application.

So you want to put a button in your game / application in order to show all you’ve published so far in the Android Market? Moreover, do you want to open Android Market application manger to ease installation? Tweet

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How to debug cocos2d-x and Java code using Eclipse

In the post Developing with cocos2d-x for android on Linux I told you how to compile your cocos2d-x and run it on Eclipse. Now I’m going to tell you how to debug both cocos2d-x native code and Java using MOTODEV … Continue reading

Posted in android, cocos2d, games | Tagged , , , , , , | 78 Comments

Developing with cocos2d-x for android on Linux

These days I came across a project named cocos2d-x. It’s a port of cocos2d game engine to C++ that allow us to use the same source code to generate versions for iPhone, Android, MS Window (32 bits) and WoPhones. In … Continue reading

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Choose the framework and language that best fits your needs for gaming development

I’m getting more and more confused about so many (amazing) options available for mobile development. In the beginning I’ve came across andengine, libGDX, cocos2d for iPhone. These frameworks are platform specific. Tweet

Posted in andengine, android, books, cocos2d, games, iphone, qt | Tagged , , , , , , , , , , | Leave a comment