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Monthly Archives: January 2012
100 cocos2d recipes to ease your life
Today I bought an amazing book about cocos2d. Amazing? Yes. You may be wondering why. Let me tell the reason: it has 100 recipes ready for use. There is no need to reinvent the wheel in order to solve day-to-day … Continue reading
Posted in books, cocos2d, development, games, news
Tagged books, cocos2d, games, iphone
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How to personalize your facebook layout
Facebook has a big flaw: it doesn’t let you customize the look and feel of your pages and profile. Surfing on the net I found out a way to easily customize my facebook page.
How to solve keytool error unknown format type at
Today I was trying to get the MD5 fingerprint of my signing certificate (the one I use to sign my Android programs). The command is pretty straight
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keytool -list -alias alias_name -keystore my-release-key.keystore |
Income report #6
Hi. This is the sixth of a series of reports that I will post each and every month summarizing my progress. December 2011 was another great surprise. My earnings from Android games, ads and url shortener all rised.
Error generating ofuscated apk… again
Today I tried to generate an ofuscated apk file and got the error message
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conversion to dalvik format failed with error 1 |
I’ve already written about this error here. The solution is exactly the same. It seems that when I requested SDK Manager to update my Android … Continue reading
JNI crash course tutorial – Part 1
Hi. JNI is a knowledge anyone developing games with cocos2d-x must have. As I don’t known it enough to feel comfortable with the theme so I started studying it myself. During my learning process I like to take notes and … Continue reading
My 2012 resolutions
2011 is gone. It was a great year for me. I made 2 games, I’ve learned a bit of AndEngine, cocos2d-x and in-app advertising among other things. My blog started on April with 0 reader and it finished December with … Continue reading
