Category Archives: nme

BitmapFont project updated to run on Openfl

Today I updated the BitMapFont project from Zaphod in order to it compile on new version of openfl (currently it’ for NME library). I tested it with Flash, HTML5 and Android and it seems to be working as the original … Continue reading

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How to install and configure NME on MS Windows

My intention here is to help you install and configure HaxeNME for Windows. First of all, go here and download and install FlashDevelop. You may not have the intention to release Flash games but you will need it for debugging. … Continue reading

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