My Fisrt Game – Introduction

Hi.

Now that EvenOrOdd is published I will write a series of articles explaining the process of my first game development. I will do it hoping to help anyone that like me wants to develop for the mobile platform and don’t know how to start.

I’m planning to split articles as follow:

  • Introduction (this post):
    • how did I decide which platform I would first develop
    • what framework I would use (if any)
  • what kind of game I would develop and its features.
  • how to hire a graphic artist.
  • monetization strategy.
  • marketing:
    • hot site.
    • twitter
    • forums
    • posts asking for beta testers
    • forum posts asking for reviews
    • post about the game

Continue reading “My Fisrt Game – Introduction”

A book about game development using AndEngine

AndEngine is an awesome engine to develop games on android platform. I love it.

Moreover, AndEngine has a wonderful community. You can rest assured that you’ll find help anytime you need it.

To make things better, Richard A. Rogers will release a book named Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game.

Do I need to say anything else? Happy coding.

Disclaimer: Please note that the links for the book Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game in this post are affiliate links and I do earn a commission through any purchases that you make.
If you do make a purchase, I appreciate it greatly! If you wish, shoot me an email or let me know on the Facebook Page so I can thank you personally.