There are many ways to accomplish this while users are browsing your site. One way is to try to reduce the bounce rate (the visitors who have arrived at your site from a search engine and after just one page view, have then pressed the BACK button). But you already know that you can not have a rejection rate of 0%, right?
Wouldn’t be great to be able to monetize from users that quit from your site without clicking nor browsing in it? Definetely it is!
I discovered a way to monetize users that found out my site on Google and then left him by clicking the back button. Continue reading “Earn money with users who left your site”
It’s the earnings report of my first year. Well, in July 2011 I published my first game (Even Or Odd), and on November 2011 I released my Second games (Morra MatchSticks). Both run on Android. Continue reading “Annual income report – 2012”
Hi. This is the twelfth of a series of reports that I will post each and every month summarizing my progress.
June 2012 earning performance was the best one up to now.
Continue reading “Income report #12”
Hi. This is the eleventh of a series of reports that I will post each and every month summarizing my progress.
May 2012 earning performed almost the same as April.
Continue reading “Income report #11”
In the last post I talked about the first experiment as advertiser. Now I’m publishing the results.
The first campaign was a pay-per-click type. The second one was a pay-per-impression type.
Now it’s time to see the result. Continue reading “From publisher to advertiser – part 2”
Hi. This is the tenth of a series of reports that I will post each and every month summarizing my progress.
April 2012 shows another drop on all my earnings.
Continue reading “Income report #10”
Are you interested in developing games? Have you already picked up a game engine? No? Continue reading “Which game engine should you choose?”