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Tag Archives: games
Box Game – Physics and skill in the same game
I’m so happy to announce my new game: Box Game. It’s a physics game that will challenge your skills: You have 30s to complete the level by putting boxes in the right spots. Take a look at the video then … Continue reading
More games for you to play online and on your Android mobile phone
Now I’m sharing my other 2 games (puzzle / skill) developed using Adobe Air. They can be played online or downloaded to Android mobile phones. The games were made using Adobe Air.
Warzone DressUp game released
My new dress up game is available: Warzone Dress Up was released for both playing online and on Android. Enjoy.
How to add AirPush ads into my Adobe Air games?
So you want to monetize your game but don’t want to use AdMob? Do you prefer to use AirPush because its high CPM? That’s easy on both native Android and native iPhone SDKs. But is it possible to integrate AirPush … Continue reading
Gwen Dress Up released!
I’m proud to announce that my new game Gwen Dress Up was released for both playing online and on Android. Give it a try and let me know what you think.
Why my Adobe Air game fails with error INSTALL_FAILED_INVALID_APK when I try to install it into real devices?
So you developed your great Android application using Adobe Air, it runs fine on emulator but it doesn’t install on your real device? And the error issued is
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INSTALL_FAILED_INVALID_APK |
Annual income report – 2012
It’s the earnings report of my first year. Well, in July 2011 I published my first game (Even Or Odd), and on November 2011 I released my Second games (Morra MatchSticks). Both run on Android.
Posted in business, news
Tagged ads, android, blackberry, books, business, Even Or Odd, games, interview, matchsticks, money, morra, playbook, report, revenue
2 Comments
The book is out: Mobile Game Engines: Interviews with Mobile Game Developers
In this post I talked about the book.
Mobile Game Engines: Interviews with Mobile Game Developers
This post is a shameless self promotion I’ve been interviewed by Jason Brownlee. His writing a book on mobile game development.
From publisher to advertiser – part 2
In the last post I talked about the first experiment as advertiser. Now I’m publishing the results. The first campaign was a pay-per-click type. The second one was a pay-per-impression type. Now it’s time to see the result.
Posted in business
Tagged ads, android, business, games, pay-per-click, pay-per-impression, revenue
1 Comment
