BitmapFont project updated to run on Openfl

Today I updated the BitMapFont project from Zaphod in order to it compile on new version of openfl (currently it’ for NME library).

I tested it with Flash, HTML5 and Android and it seems to be working as the original version.

I also submitted him a pull request. While he doesn’t accept it you can get the project from here.

I hope it helps someone.

All kudos for Zaphod for providing such useful library. Any problem in this new version is my fault.

Why my Adobe Air game fails with error INSTALL_FAILED_INVALID_APK when I try to install it into real devices?

So you developed your great Android application using Adobe Air, it runs fine on emulator but it doesn’t install on your real device? And the error issued is

Continue reading “Why my Adobe Air game fails with error INSTALL_FAILED_INVALID_APK when I try to install it into real devices?”