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My intention here is to help you install and configure HaxeNME for Windows. First of all, go here and download and install FlashDevelop. You may not have the intention to release Flash games but you will need it for debugging.
These days I came across a project named cocos2d-x. It’s a port of cocos2d game engine to C++ that allow us to use the same source code to generate versions for iPhone, Android, MS Window (32 bits) and WoPhones. In … Continue reading