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Tag Archives: motodev
How to solve error unknown command crunch
Today I’ve updated my MOTODEV Studio for Android from version 3.0.0 to 3.0.1. After that, every time I tried to run my programs in the emulators I got an error and the following message
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ERROR: Unknown command 'crunch' |
In order to solve it … Continue reading
How to debug cocos2d-x and Java code using Eclipse
In the post Developing with cocos2d-x for android on Linux I told you how to compile your cocos2d-x and run it on Eclipse. Now I’m going to tell you how to debug both cocos2d-x native code and Java using MOTODEV … Continue reading
Developing with cocos2d-x for android on Linux
These days I came across a project named cocos2d-x. It’s a port of cocos2d game engine to C++ that allow us to use the same source code to generate versions for iPhone, Android, MS Window (32 bits) and WoPhones. In … Continue reading
Adding emulators to MOTODEV Studio for Android
MOTODEV Studio for Android is an Eclipse IDE customized by Motorola to ease the development of Android applications. One could use the Eclipse + Google’s ADT plugin but I think MOTODEV Studio is far better than Eclipse IDE + ADT … Continue reading
