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Tag Archives: playbook
It’s the earnings report of my first year. Well, in July 2011 I published my first game (Even Or Odd), and on November 2011 I released my Second games (Morra MatchSticks). Both run on Android.
Yesterday cocos2d-x announced they’re supporting Windows 8 Metro.
Many people get confused when face BlackBerry Playbook for the first time because it doesn’t have neither a back button nor a menu button.
Many of you guys who have a site or that developed for mobile (Android, iPhone, Symbian, Playbook, webOS, and so on) know what a publisher is. So do I. And what about the advertiser role? Do you have ever had … Continue reading
My intention here is to help you install and configure HaxeNME for Windows. First of all, go here and download and install FlashDevelop. You may not have the intention to release Flash games but you will need it for debugging.
On March 17 read a very interesting post titled The mobile cross-platform development headache.
Some time ago I received the following e-mail form RIM: Man, I couldn’t believe in that. – It must be a spam or something like that was my first thought. Anyway I filled out the form with my address and … Continue reading
Today my game Even Or Odd was approved on BlackBerry App World. It‘s available for Playbook. Please, go there and give it a try. It’s free!
Among many platforms, cocos2d-x let us develop for Blackberry Playbook. Blackberry offers a simulator to ease development. Unfortunately my video card is rather old and my VM stops loading at the point shown in picture 1. Picture 1 – Playbook … Continue reading