Tag Archives: windows

Development Enviroment

A power surge later, not only I had to buy a new no-break, a new power supply and a new HD but I had to reinstall all my programs. As I develop for both Windows and Linux platforms, I install … Continue reading

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How to solve error A call to PInvoke function MyMethod has unbalanced the stack.

Today I upgraded a C# program from .NET 2.0 to .NET 4.0 and started debugging it. I got the error message when pInvoke called a C++ function in one of my DLLs:

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Cocos2d-x expands support to Windows 8 Metro

Yesterday cocos2d-x announced they’re supporting Windows 8 Metro.

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How to develop games for iPhone without a Mac

Hi. Many people would like to develop for iPhone, iPad and Mac but don’t have enough money to buy a Mac (me included).

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How to install and configure NME on MS Windows

My intention here is to help you install and configure HaxeNME for Windows. First of all, go here and download and install FlashDevelop. You may not have the intention to release Flash games but you will need it for debugging.

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Hey, I found out a nice project: Haxe NME

On March 17 read a very interesting post titled The mobile cross-platform developmentĀ headache.

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My Fisrt Game – Introduction

Hi. Now that EvenOrOdd is published I will write a series of articles explaining the process of my first game development. I will do it hoping to help anyone that like me wants to develop for the mobile platform and … Continue reading

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