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Tag Archives: windows
A power surge later, not only I had to buy a new no-break, a new power supply and a new HD but I had to reinstall all my programs. As I develop for both Windows and Linux platforms, I install … Continue reading
Today I upgraded a C# program from .NET 2.0 to .NET 4.0 and started debugging it. I got the error message when pInvoke called a C++ function in one of my DLLs:
A call to PInvoke function 'MyMethod' has unbalanced the stack.
This is likely because the managed PInvoke signature does not match the unmanaged target signature.
Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature.
Yesterday cocos2d-x announced they’re supporting Windows 8 Metro.
Hi. Many people would like to develop for iPhone, iPad and Mac but don’t have enough money to buy a Mac (me included).
My intention here is to help you install and configure HaxeNME for Windows. First of all, go here and download and install FlashDevelop. You may not have the intention to release Flash games but you will need it for debugging.
On March 17 read a very interesting post titled The mobile cross-platform development headache.