How to develop games for iPhone without a Mac


Many people would like to develop for iPhone, iPad and Mac but don’t have enough money to buy a Mac (me included).

Yesterday I came across a very interesting site. It offers remote access to a Mac. You access Mac using a remote protocol (something like Terminal Services).

Your account will have access to a lot of pre-installed programs:

  • iOS SDK (XCode 4.3.2 in Applications folder; Xcode 4.2.1 in the Dock)
  • Android SDK (Eclipse is available)
  • Corona SDK from Ansca Mobile
  • Titanium Studio from Appcelerator
  • GameSalad
  • Phonegap
  • Stencyl from StencylWorks
  • ShiVa3D Authoring Tool from StoneTrip
  • MoSync
  • Sencha
  • Gideros Studio from Gideros Mobile
  • Firefox
  • TextWrangler
  • OpenOffice (Office and iWorks alternative)
  • GIMP (Photoshop alternative)
  • Inkscape (Illustrator alternative)
  • Cyberduck (FTP and Cloud storage client)
  • FileZilla (FTP client)
  • iBooks Author
  • iTunes Producer
  • Google Chrome
  • Dropbox
  • Adobe Flash Player

You can request that your own software get installed (provided that either it’s free or you have a valid license – and that it be approved by their team).

The best thing: you can access your account from Linux, MS Windows, mobile phones, a browser, and Macs.

They have monthly, weekly and daily plans. That means you pay only what yo need to get your work done.

Does it sounds so good to be true? They offer a free trial. You have 24 hours to experiment the system and see whether it fits your needs.

Got interested? Got to their site and give it a try.

The URL will be visible with a Tweet.

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