It’s the earnings report of my first year. Well, in July 2011 I published my first game (Even Or Odd), and on November 2011 I released my Second games (Morra MatchSticks). Both run on Android. Continue reading “Annual income report – 2012”
Many people get confused when face BlackBerry Playbook for the first time because it doesn’t have neither a back button nor a menu button.
My intention here is to help you install and configure HaxeNME for Windows.
First of all, go here and download and install FlashDevelop. You may not have the intention to release Flash games but you will need it for debugging. Continue reading “How to install and configure NME on MS Windows”
On March 17 read a very interesting post titled The mobile cross-platform development headache. Continue reading “Hey, I found out a nice project: Haxe NME”
Today my game Even Or Odd was approved on BlackBerry App World. It‘s available for Playbook.
Please, go there and give it a try. It’s free!
Among many platforms, cocos2d-x let us develop for Blackberry Playbook.
Blackberry offers a simulator to ease development. Unfortunately my video card is rather old and my VM stops loading at the point shown in picture 1.
Now that EvenOrOdd is published I will write a series of articles explaining the process of my first game development. I will do it hoping to help anyone that like me wants to develop for the mobile platform and don’t know how to start.
I’m planning to split articles as follow:
- Introduction (this post):
- how did I decide which platform I would first develop
- what framework I would use (if any)
- what kind of game I would develop and its features.
- how to hire a graphic artist.
- monetization strategy.
- hot site.
- posts asking for beta testers
- forum posts asking for reviews
- post about the game