In the last post I talked about the first experiment as advertiser. Now I’m publishing the results.
The first campaign was a pay-per-click type. The second one was a pay-per-impression type.
Now it’s time to see the result. Continue reading “From publisher to advertiser – part 2”
Many people would like to develop for iPhone, iPad and Mac but don’t have enough money to buy a Mac (me included). Continue reading “How to develop games for iPhone without a Mac”
Are you interested in developing games? Have you already picked up a game engine? No? Continue reading “Which game engine should you choose?”